YOLOv5 Apple Metal Performance Shader (MPS) support (#7878)

* Apple Metal Performance Shader (MPS) device support

Following https://pytorch.org/blog/introducing-accelerated-pytorch-training-on-mac/

Should work with Apple M1 devices with PyTorch nightly installed with command `--device mps`. Usage examples:
```bash
python train.py --device mps
python detect.py --device mps
python val.py --device mps
```

* Update device strategy to fix MPS issue
This commit is contained in:
Glenn Jocher authored and GitHub committed 2022-05-24 13:34:32 +02:00
1 parent 27911dc824
commit c215878f11
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@@ -71,14 +71,14 @@ class Ensemble(nn.ModuleList):
return y, None # inference, train output
def attempt_load(weights, map_location=None, inplace=True, fuse=True):
def attempt_load(weights, device=None, inplace=True, fuse=True):
from models.yolo import Detect, Model
# Loads an ensemble of models weights=[a,b,c] or a single model weights=[a] or weights=a
model = Ensemble()
for w in weights if isinstance(weights, list) else [weights]:
ckpt = torch.load(attempt_download(w), map_location=map_location) # load
ckpt = (ckpt.get('ema') or ckpt['model']).float() # FP32 model
ckpt = torch.load(attempt_download(w))
ckpt = (ckpt.get('ema') or ckpt['model']).to(device).float() # FP32 model
model.append(ckpt.fuse().eval() if fuse else ckpt.eval()) # fused or un-fused model in eval mode
# Compatibility updates